Course Outline

Introduction

  • What is Autodesk 3ds Max and why use it for government?
  • Comparative analysis: 3ds Max vs. other 3D software
  • Overview of 3ds Max features and architecture tailored for government applications
  • Setting up the development environment for efficient governmental workflows

Getting Started

  • Creating and saving a new project in alignment with public sector standards
  • Exploring the user interface and navigation to enhance productivity for government tasks
  • Customizing the user interface and preferences to meet specific governmental needs
  • Utilizing help and documentation resources for government users

3D Modeling

  • Understanding 3D modeling concepts and terminology relevant to government projects
  • Creating and editing 3D objects with a focus on public sector applications
  • Modifying and manipulating 3D objects to meet governmental specifications
  • Refining and optimizing 3D objects for enhanced accuracy and performance in government contexts

3D Texturing and Shading

  • Understanding 3D texturing and shading concepts and terminology applicable to government projects
  • Applying colors, textures, and effects to 3D objects for government use cases
  • Creating and managing materials and maps tailored for governmental requirements
  • Unwrapping and editing UVs to ensure compliance with public sector standards

3D Lighting and Cameras

  • Understanding 3D lighting and camera concepts and terminology for government applications
  • Setting up the scene with lights and cameras to meet governmental project needs
  • Controlling and modifying light and camera properties and effects to enhance visibility and clarity in government contexts
  • Adding background, fog, atmosphere, etc., to create realistic scenarios for government use

3D Animation

  • Understanding 3D animation concepts and terminology for governmental projects
  • Animating 3D objects and creating keyframes, curves, and trajectories in alignment with public sector requirements
  • Editing and refining the animation to ensure precision and accuracy for government applications
  • Adding secondary animation and dynamics to enhance realism and detail in government contexts

3D Rendering

  • Understanding 3D rendering concepts and terminology relevant to government projects
  • Rendering the scene and exporting the image or video for governmental use
  • Adjusting the render quality and performance to meet public sector standards
  • Adding post-processing effects to enhance the final output for government presentations and reports

Summary and Next Steps

Requirements

  • Basic understanding of computer graphics and 3D modeling principles
  • Proficiency with the Windows operating system and file management techniques

Audience for Government

  • Graphic designers
  • Artists
 14 Hours

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