Course Outline

Fundamentals of Augmented Reality for Government

  • Understanding AR: concepts, history, and applications relevant to public sector operations
  • How AR works: sensors, camera input, and computer vision fundamentals tailored for government use cases
  • Overview of ARCore capabilities and supported devices suitable for government projects

Installation and Configuration of the Development Environment for Government

  • Setting up the ARCore SDK for Android Studio and Unity, ensuring compliance with federal standards
  • Installing required libraries, build tools, and dependencies in a secure environment
  • Configuring project settings and device debugging to meet government security protocols

ARCore Components and APIs for Government

  • Understanding motion tracking and environmental awareness in the context of public sector applications
  • Using plane detection, light estimation, and depth API to enhance government projects
  • Implementing Cloud Anchors for shared experiences in collaborative government settings
  • Working with 3D models, textures, and materials in AR to support visual communication and training

Practical Project Development for Government

  • Designing and developing an AR-based commercial simulation app tailored for government education and training
  • Creating interactive interfaces and product visualization features to support public sector workflows
  • Implementing basic user interactions (touch, rotation, scaling) to enhance user experience in government applications

Integration and Deployment for Government

  • Testing AR apps on compatible Android devices to ensure reliability in government operations
  • App export, packaging, and distribution through Play Store or internal channels, adhering to federal guidelines
  • Best practices for performance, user experience (UX), and data management in a government context
  • Creating documentation and project assets for presentation to government stakeholders

Final Project for Government

  • Design and development of an AR prototype for commercial education, tailored for government training programs
  • Demonstration and evaluation of technical functionality in a public sector setting
  • Pedagogical evaluation and discussion of practical applications for government use

Summary and Next Steps for Government

Requirements

  • Basic understanding of Android development or the Unity interface
  • Familiarity with 3D graphics concepts and mobile applications
  • Interest in educational technology and interactive digital media

Audience

  • Faculty members and instructors in technology and innovation programs for government
  • Developers and content creators interested in AR applications for educational and professional settings
  • Educators exploring immersive tools for academic and commercial contexts, including those relevant to public sector initiatives
 21 Hours

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