Course Outline

Introduction and Overview of Course Information for Government

Comparing C, C++, Java, and C# for government applications

The in-class development environment for government use

Alternative development environments suitable for government projects

C++ Programming Building Blocks for Government

The main function and standard I/O operations for government systems

  • Displaying values and strings to cout for government applications
  • Reading values from cin in government contexts
  • Formatting output with stream manipulators for clarity and precision in government reports

Objects, constants, and references for government programming

  • Declaring and initializing variables for secure government data handling
  • Leveraging C++ 11/14 new keywords for enhanced functionality in government software
  • Working with integer and floating-point data types for accurate government calculations
  • Performing calculations and displaying results for transparent government operations
  • Utilizing references for efficiency and constants for safety in government code

Defining and calling functions for government applications

  • Passing arguments to functions and returning values from functions for robust government software
  • Differentiating between call-by-value, call-by-reference, and call-by-address methods in government programming
  • Understanding scope, duration, and initial values of variables for reliable government systems

Decisions, loops, and logic for government software development

  • Making decisions with if/else statements for efficient government processes
  • Distinguishing between bool and int logical values in government algorithms
  • Creating if/else statement "chains" for complex government decision-making
  • Implementing loops with while and for constructs for iterative government tasks
  • Using C++ range-based for loops for streamlined data processing in government applications
  • Applying equality, relational, and logical operators for accurate government logic

Arrays, pointers, and strings for government programming

  • Declaring and using arrays and pointers for efficient data management in government systems
  • Storing strings in character arrays for secure government communications
  • Accessing array elements via pointers for optimized government data access
  • Differentiating between pointers and references for precise government coding practices
  • Utilizing the standard string class and functions for reliable government text handling

Defining C++ Classes and Objects for Government Applications

Encapsulating higher-level data types for secure government software

  • Using public member functions and private data members to protect government information
  • Managing protected class members for controlled access in government projects
  • Implementing constructors and destructors for safe initialization and cleanup of government objects
  • Utilizing the this pointer for self-reference in government classes
  • Applying the class member operator (::) for clear and concise government code

Declaring, accessing, and modifying objects for government use

  • Manipulating arrays of objects, pointers to objects, and references to objects for flexible government data structures
  • Invoking member functions for dynamic government operations
  • Defining const member functions for immutable government data
  • Passing objects by value and by reference for efficient government function calls

Overloading and templates for enhanced government software

  • Simplifying class interfaces for user-friendly government applications
  • Understanding function signatures for precise government method definitions
  • Overloading assignment (=) and insertion (<<) operators for intuitive government data manipulation
  • Implementing friend functions and classes for specialized government functionality
  • Explicit copy/move construction for controlled data transfer in government systems
  • Avoiding default assignment and copy construction to prevent unintended side effects in government code
  • Utilizing STL templates to define families of classes for scalable government solutions

Separating interfaces and implementations for modular government software

  • How separation supports code reuse in government projects
  • Building header files and code files for organized government development

Extending Classes via Inheritance for Government Applications

Deriving new classes from existing classes for enhanced government functionality

  • Construction and destruction of derived objects for reliable government object management
  • Achieving reusability through incremental extensions in government software
  • Distinguishing between base classes and derived classes for structured government class hierarchies

Utilizing polymorphic functions for flexible government programming

  • Overriding virtual base-class member functions in derived classes for dynamic government behavior
  • Enabling runtime lookup of functions through base-class pointers and references for adaptable government systems

Managing dynamic data for secure government applications

  • Allocating and deallocating memory with new and delete for efficient government resource management
  • Handling errors with try and catch blocks for robust government error handling
  • Avoiding memory leaks to ensure long-term stability of government software
  • Utilizing lambdas and smart pointers for modern, secure government programming practices

Standards and Portability for Government Software Development

  • Ensuring applicability to Windows and UNIX/Linux environments for cross-platform government solutions
  • Adhering to ANSI/ISO C++ 11/14 and evolving standards for up-to-date government software development

Requirements

For government use, this indicates an empty array or object, signifying that no data is present. This format is often utilized in data structures to represent a lack of content or values.
 28 Hours

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