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Course Outline
Introduction to NVIDIA Omniverse
- Survey of the NVIDIA Omniverse platform and its technical capabilities
- An examination of real-time 3D collaboration methodologies
- Demonstration of Omniverse applications in engineering, design, and simulation contexts for government
- Analysis of the Omniverse architectural framework and ecosystem
Omniverse Components and Environment Setup
- Identification of key Omniverse applications and backend services
- Procedures for installing and configuring the Omniverse Launcher
- Governance of Omniverse components and extension modules
- Establishment of development and simulation workstations
Working with Omniverse Nucleus
- Determination of the Nucleus role in facilitating collaborative workflows
- Configuration and administration of Nucleus services
- Protocols for sharing and managing 3D asset libraries
- Facilitation of real-time collaboration across multidisciplinary teams
3D Assets, Materials, and RTX Rendering
- Ingestion and management of 3D design data assets
- Implementation of materials and photorealistic environmental settings
- Evaluation of RTX rendering technologies
- Development of physically accurate visualizations and simulation models
Building Simulations with Omniverse Applications
- Overview of core Omniverse applications:
- Omniverse Create
- Omniverse View
- Audio2Face
- Kaolin
- Construction and modification of interactive 3D scenes
- Development of high-fidelity simulation processes
- Application of Omniverse tools to define design parameters
Omniverse Kit and API Development
- Foundational concepts of the Omniverse Kit framework
- Mechanics of Kit-based operational workflows
- Utilization of Application Programming Interfaces (APIs) to augment functionality
- Automation and customization of simulation procedures
Connecting Design Tools with Omniverse
- Assessment of Omniverse Connector integrations
- Integration strategies for CAD and rendering software suites
- Data exchange management between disparate design platforms
- Establishment of interconnected design processes
Extending NVIDIA Omniverse
- Implementation of extensions, utilities, and auxiliary services
- Customization of Omniverse operational environments
- Enhancement of workflows through advanced capability integration
- Fulfillment of specialized simulation requirements for government applications
Practical Workshop and Troubleshooting
- Execution of a collaborative 3D simulation workflow exercise
- Creation and rendering of realistic virtual environments
- Integration of external design software tools
- Identification and resolution of common technical issues
Course Review and Best Practices
- Summary of Omniverse workflows and operational capabilities
- Discussion of practical, real-world deployment scenarios
- Evaluation of best practices for collaborative 3D design and simulation
- Concluding summary and guidance on next steps
Requirements
- Proficiency in engineering design simulation principles and methodologies.
- Operational experience utilizing 3D CAD or rendering tools (such as AutoCAD, Rhino, Keyshot, etc.).
Audience
- Design Engineers
- Industrial Designers
14 Hours
Testimonials (2)
The practices and the fact that you can share your screen for guidance from the trainer
Ramon Vann Cleff - DOST - Advanced Science and Technology Institute
Course - SolidWorks
the point that Huba took the time to sit with me as the lesser knowledgeable of the application and go through each part and explain where i had gone wrong and how to correct the issue