Course Outline

Introduction

QML Programming for Government

  • Understanding QML Syntax
  • Property Binding in QML
  • Utilizing Qt Quick Global Objects

Qt Quick Elements for Government Applications

  • Creating Items, Rectangles, and Text
  • Incorporating Images
  • Managing Signals and Slots

Preparing the Development Environment for Government Use

  • Installing and Configuring Qt Quick

QML Basic Concepts for Government Projects

  • Constructing Simple Widgets
  • Implementing Simple Widgets in QML
  • Inputting Resources into QML
  • Utilizing Views in QML for Government Applications
  • Replacing Delegates of Content in QML

Qt Quick Positioning Techniques for Government UIs

  • Using Anchors to Position Elements
  • Working with Positioners, Layouts, and Flow

Animations, Transitions, and Transforms in QML for Government Use

  • Implementing Animations and Particles
  • Using Transitions to Enhance User Experience
  • Working with Transforms for Dynamic UIs
  • Applying States and Gradients in QML

Qt Quick Controls and Modules for Government Applications

  • Using Qt Quick Controls to Build User Interfaces
  • Implementing Qt Quick Control Widgets in Government Projects
  • Creating Custom Styles for Widgets
  • Applying a Custom Style to a Widget

Dashboard Applications and Prototypes for Government Use

  • Defining Application Functionalities
  • Applying Components and Structure in Dashboards
  • Adding a Main User Interface (UI)
  • Implementing an Application Switch Mechanism
  • Developing Widgets and Application Popups
  • Creating Data Models for Dashboards
  • Adding a UI Theme to Enhance Aesthetics
  • Ensuring the UI is Responsive

Summary and Conclusion for Government Use

 7 Hours

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