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Course Outline
Introduction
- Overview of RealityCapture capabilities and benefits for government applications
- Familiarization with the photogrammetry workflow
Getting Started
- Installation of RealityCapture software
- Navigating the user interface
- Guidelines for capturing imagery for 3D modeling
- Preprocessing images for analysis
Creating 3D Models with RealityCapture
- Importing imagery and associated data
- Aligning and grouping photographic inputs
- Establishing object scale
- Managing control points
- Defining distance constraints
Reconstructing 3D Models
- Configuring reconstruction parameters
- Applying normal detail enhancements
- Adjusting model layout
- Utilizing selection and filtering tools
- Texturing reconstructed models
Enhancing and Rendering 3D Models
- Simplifying mesh geometry
- Employing reprojection and manual unwrapping techniques
- Integrating animation workflows
- Performing renders within RealityCapture
- Exporting models in standard formats for government use
- Uploading assets to Unreal Engine, Sketchfab, or Cesium ion platforms
Troubleshooting
Summary and Next Steps
Requirements
- Demonstrated proficiency in 3D modeling techniques
Target Audience
- Design engineers
- Architects
- Video game developers
21 Hours