Get in Touch
 Duration 21 hours

Course Outline

Introduction

  • Summary of RealityCapture capabilities and operational benefits
  • Analysis of the photogrammetry process

Initial Setup

  • Deployment of RealityCapture
  • Interface navigation procedures
  • Image capture protocols for 3D modeling
  • Pre-processing of image data

Construction of 3D Models via RealityCapture

  • Ingestion of images and data sets
  • Image alignment and organization
  • Establishment of object scale
  • Adjustment of control points
  • Application of distance constraints

Reconstruction of 3D Models

  • Configuration of reconstruction parameters
  • Application of normal details
  • Layout modification techniques
  • Utilization of selection and filtering mechanisms
  • Texture mapping for 3D models

Optimization and Rendering of 3D Models

  • Simplification of 3D model geometry
  • Reprojection and manual unwrap techniques
  • Management of animation sequences
  • In-app rendering processes
  • Exportation of 3D models in varied formats
  • Integration into Unreal Engine, Sketchfab, or Cesium ion

Issue Resolution

Conclusion and Recommendations

Requirements

  • Proficiency in 3D modeling

Target Audience

  • Design engineers
  • Architects
  • Video game developers

Number of participants


Price per participant

Upcoming Courses

Related Categories