Thank you for sending your enquiry! One of our team members will contact you shortly.
Thank you for sending your booking! One of our team members will contact you shortly.
Duration 21 hours
Course Outline
Introduction
- Summary of RealityCapture capabilities and operational benefits
- Analysis of the photogrammetry process
Initial Setup
- Deployment of RealityCapture
- Interface navigation procedures
- Image capture protocols for 3D modeling
- Pre-processing of image data
Construction of 3D Models via RealityCapture
- Ingestion of images and data sets
- Image alignment and organization
- Establishment of object scale
- Adjustment of control points
- Application of distance constraints
Reconstruction of 3D Models
- Configuration of reconstruction parameters
- Application of normal details
- Layout modification techniques
- Utilization of selection and filtering mechanisms
- Texture mapping for 3D models
Optimization and Rendering of 3D Models
- Simplification of 3D model geometry
- Reprojection and manual unwrap techniques
- Management of animation sequences
- In-app rendering processes
- Exportation of 3D models in varied formats
- Integration into Unreal Engine, Sketchfab, or Cesium ion
Issue Resolution
Conclusion and Recommendations
Requirements
- Proficiency in 3D modeling
Target Audience
- Design engineers
- Architects
- Video game developers