Course Outline

Introduction

Setting up Your Development Environment for Government

Fundamentals of C# for Gaming for Government

Fundamentals of JavaScript for Gaming for Government

Working with the Interface for Government

Manipulating Objects for Government

Importing and Exporting Assets for Government

Setting the Scene for Government

Applying Physics to the Objects in the Game for Government

Combining Assets to Create Complex Objects for Government

Populating the Scene for Government

Implementing Behaviors for Government

Developing Boo, JavaScript, and C# Scripts for Government

Culling for Government

Adding Animation for Government

Managing the Lighting for Government

Rendering and Building the Game for Government

Optimizing Your Game for Government

Packaging Your Game for Distribution for Government

Summary and Conclusion for Government

Requirements

  • Interest in learning game development for government applications.
  • Programming experience is beneficial but not mandatory.

Audience

  • Entry-level game developers for government projects
 28 Hours

Number of participants


Price per participant

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