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Course Outline
1. Fundamentals of Motion Graphics for Government
- RGB Color Model
- Frame Size
- Resolution
- Pixel Aspect Ratio
- Alpha Channels
- Frame Rate
- Time Code
- Interpreting Footage for Government Use
2. Understanding the Workflow for Government Applications
- How After Effects Functions in a Government Context
- Overview of Panels and Their Uses
- Creating a Project and Importing Footage for Government Projects
- Creating a Composition and Arranging Layers for Effective Communication
- Adding Effects and Modifying Layer Properties to Enhance Visuals
- Animating the Composition to Convey Information Clearly
- Previewing Your Work to Ensure Quality
- Optimizing Performance in After Effects for Efficient Workflow
- Customizing Workspaces to Suit Government Needs
- Controlling the Brightness of the User Interface for Optimal Viewing
- Finding Resources for Using After Effects in a Government Setting
3. Creating a Basic Animation Using Effects and Presets for Government
- Importing Footage Using Adobe Bridge for Government Projects
- Importing Video Clips for Use in Government Communications
- Importing Stills for Government Presentations
- Importing a Sequence of Stills and Interpreting Them for Government Use
- Importing Multilayered Photoshop and Illustrator Files for Government Graphics
- Creating a New Composition for Government Projects
- Applying Effects to a Layer for Enhanced Visual Impact
- Changing Parameters Globally for Consistency in Government Communications
- Creating Keyframes to Animate Elements for Government Presentations
- Keyframe Interpolation: Auto, Continuous, and Bezier Interpolation for Smooth Animations
- Temporal and Spatial Interpolation for Precise Control in Government Visuals
- Roving in Time for Spatial Properties to Enhance Government Content
- Creating and Applying an Animation Preset for Efficient Government Workflows
- Previewing Your Work to Ensure Accuracy and Clarity in Government Communications
4. Working With Masks for Government Visuals
- Understanding the Role of Masks in Government Graphics
- Creating a Mask with the Pen Tool for Precise Control
- Editing a Mask to Refine Government Visual Elements
- Feathering the Edges of a Mask for Smooth Transitions in Government Content
- Replacing the Content of the Mask for Dynamic Government Presentations
- Mask Interpolation to Ensure Consistency in Government Animations
- Using Masks from Illustrator and Photoshop for Integrated Government Graphics
- Masks for Spatial Keyframes to Enhance Government Visuals
5. Animating Text for Government Communications
- Understanding Text Layers in Government Presentations
- Creating and Formatting Point Text vs Paragraph Text for Clarity in Government Messages
- Using a Text Animation Preset to Enhance Government Content
- Text on a Path for Creative Government Visuals
- Animating Imported Photoshop Text for Integrated Government Graphics
- Animating Text Using a Path Animation Preset for Dynamic Government Presentations
- Using Text Animators to Add Movement and Emphasis in Government Communications
- Adding Properties to Customize Government Text Elements
- Adding a Range Selector to Control Specific Portions of Government Text
- Using a Text Animator Group for Complex Animations in Government Content
6. Working with Shape Layers for Government Graphics
- Adding a Shape Layer to Enhance Government Visuals
- Creating Custom Shapes for Unique Government Presentations
- Creating Stars and Other Geometric Shapes for Government Graphics
- Default Properties of Shape Layers for Standardized Government Content
- Adding Properties to Customize Shape Layers in Government Projects
- Creating Groups to Organize Shape Layers for Efficient Government Workflows
- Stacking Your Shapes and Properties for Clear Government Visuals
- Using Brainstorm to Experiment with Creative Government Graphics
7. Other Effects for Government Applications
- Time Remapping for Precise Control in Government Animations
- Motion Sketch for Dynamic Government Visuals
- The Smoother Tool to Enhance Smoothness in Government Animations
- The Wiggler Tool for Randomized Movement in Government Content
- Auto Orient for Efficient Positioning in Government Graphics
- Splitting a Layer for Detailed Control in Government Visuals
- Adjustment Layers to Apply Effects Uniformly in Government Projects
- The Effects and Presets Panel for Access to Advanced Tools in Government Workflows
8. Distorting Objects with the Puppet Tools for Government Graphics
- Understanding the Puppet Tools for Government Animations
- Adding Deform Pins to Manipulate Objects in Government Visuals
- Defining Areas of Overlap for Realistic Movements in Government Content
- Stiffening an Area to Maintain Control in Government Animations
- Animating Pin Positions for Dynamic Government Graphics
- Recording Animation for Efficient Production in Government Projects
9. Rendering and Output for Government Communications
- Creating Templates for the Render Queue to Standardize Government Outputs
- Exporting Using the Render Queue for Efficient Government Workflows
- Rendering Movies with Adobe Media Encoder for High-Quality Government Videos
14 Hours