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Duration 7 hours
Course Outline
- Day 1: Transitioning from feature specifications to validated prototypes
- Evolution from design sprints to rapid prototyping sprints
- The strategic roles of product managers and design teams when prototypes are developed in hours
- Integration of Figma, Stitch, and Lovable within the operational workflow
- Determining when a prototype provides greater value than static mockups
- Practical application: Define a feature from your organizational backlog in five concise lines.
- Wireframes and interactive prototypes
- Progressing from initial briefs to the first design variants
- Utilizing screenshots and sketches as foundational templates
- Developing and evaluating parallel design variants
- Practical application: Create two variants of your feature and assess them against established criteria.
- Design systems in Lovable
- Establishing components, color palettes, spacing, and typography through knowledge base integration
- Adhering to brand standards and guidelines
- Ensuring visual consistency across multiple pages
- Practical application: Archive a compact design system as knowledge and align the prototype accordingly.
- User feedback and stakeholder evaluations
- Implementing live modifications during review sessions
- Generating subsequent versions directly based on received feedback
- Collaborative exercise involving a client representative and a builder
- Practical application: Conduct a simulated review in a paired exercise and apply three feedback items in real time.
- Transition to development
- Assessing the optimal timing for handover versus continued internal development
- Exporting to GitHub and preparing comprehensive handover documentation
- Coordinating with development teams utilizing Cursor or Claude Code
- Practical application: Draft a handover document detailing objectives, screen layouts, and unresolved questions.
- Feature completion and demonstration
- Finalizing the feature prototype
- Providing targeted coaching on individual case studies
- Presenting demonstrations in a plenary setting
- Practical application: Deliver a 90-second presentation of the prototype.
- Deliverable: Each participant will possess a clickable prototype for their own feature, an archived design system, and a handover document for development.
- Evolution from design sprints to rapid prototyping sprints
Requirements
- A laptop with a web browser, a Lovable account, foundational knowledge of product management or design, and optionally a feature from the participant's backlog.
- No programming skills are required.
Target Audience
- Product managers, product owners, UX, UI, and service designers, and discovery teams.
Testimonials (2)
A deeper insight into Lovable.
Mark Trigg - The Highland Council - Employability Team
Course - Building Production-Ready Apps with Lovable
The trainer is patient and very helpful. He knows the topic well.