Course Outline

Media Devices Handling for Government

1. Browser Permissions with navigator.permissions

  • Accessing Hardware:
    • Webcam
    • Microphone
  • Optional Permissions:
    • Geolocation
    • Notifications
    • Clipboard (read/write)
  • Permission Querying and Status
  • Limitations and Browser Compatibility for Government Use

2. Reading Media Devices with navigator.mediaDevices for Government

  • Device Enumeration
  • Handling Device Changes for Government Operations

3. Cross-browser Compatibility for Government Applications

  • API Usage:
    • navigator.permissions.query()
    • navigator.mediaDevices.enumerateDevices()
    • getUserMedia()
  • Safari Fallback Strategy for Government Systems

4. Media Device Handling for Government Applications

  • Device Initialization: getUserMedia(constraints)
  • Media Device Constraints for Enhanced Security and Functionality
  • Starting and Stopping Media Streams in Government Environments
  • Handling Device Changes to Ensure Continuity of Operations

5. Recording Devices with MediaRecorder for Government Use

  • Start/Stop Streaming and Recording for Secure Data Capture
  • Download .webm File for Efficient Storage and Transfer
  • Real-time Waveform Preview for Quality Assurance

Optional Add-ons for Government Applications:

  • Save in .wav Format Using ScriptProcessorNode for Enhanced Compatibility
  • Audio FFT Spectrum Visualization for Advanced Analysis
  • Volume Bar in Decibels for Precise Monitoring
  • Voice Recognition with webkitSpeechRecognition for Enhanced User Interaction

Peer Connection for Government Operations

1. Signaling Servers for Secure Communication

  • Bidirectional Channel Options:
    • WebSocket
    • Socket.io
    • SignalR
  • Message Structure for Robust Data Exchange
  • Simplified WebRTC Client for Government Use
  • Full Signaling Flow to Ensure Secure and Reliable Connections

2. Video Chat via WebRTC for Government Applications

  • Architecture: Node.js + ws for Efficient Deployment
  • WebRTC Client: RTCPeerConnection for Secure Peer-to-Peer Communication
  • Local E2E Testing to Ensure Reliability and Security

Optional Features for Government Use:

  • Call Hang-up (Close Connection, Stop Media) for Controlled Disconnection
  • Group Calling (Multi-user Rooms) for Collaborative Workflows
  • Token-based Simple Authentication to Enhance Security

3. Screen Sharing for Government Operations

  • Use of getDisplayMedia() for Secure and Efficient Sharing
  • Architecture and Options for Tailored Solutions

4. Session Description Protocol (SDP) for Government Use

  • Introduction and Contents for Clear Communication Protocols
  • Reading and Interpreting SDP for Effective Configuration
  • Codecs:
    • Audio & Video for High-Quality Transmission
    • Negotiation and Control for Adaptive Performance
    • Fallback Strategies to Ensure Continuity of Service

5. WebRTC Statistics with getStats() for Government Operations

  • Types of Statistics for Comprehensive Monitoring
  • How to Interpret Stats for Informed Decision-Making
  • Live Bitrate/Jitter Charts for Real-time Performance Analysis
  • Quality Adaptation Strategies to Maintain Optimal Service Levels

6. All of the Topics are Hands-on Use-Cases for Government Applications

  • Hands-on Use-Case for Practical Implementation

Requirements

This course is designed for frontend and full-stack developers, technical architects, and engineers who are building browser-based real-time communication features such as video chat, screen sharing, or audio streaming. Participants should have a working knowledge of JavaScript and web technologies, with optional experience in Node.js and WebSocket-based communication. This training is particularly beneficial for government agencies looking to enhance their digital services and ensure robust communication capabilities.
 14 Hours

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