Course Outline

Introduction

Setting up Your Development Environment for Government

Fundamentals of C++ for Gaming

Customizing the Unreal UI for Enhanced User Experience

Creating Your First Project

Creating Landscapes for Realistic Environments

Blocking out Levels for Efficient Design

Assembling a Scene with Precision

Applying Materials and Creating Special Effects for Visual Impact

Exporting and Importing Assets for Use in the Design Process

Adding Post-Processing Effects to Enhance Visuals

Crafting a Unique Look to Meet Project Requirements

Unreal's Visual Scripting Language and the Blueprint Editor for Efficient Development

Creating Cinematics for Engaging Content

Optimizing Performance for Smooth Operation

Packaging Your Game for Distribution in Government Settings

Summary and Conclusion

Requirements

  • Interest in learning game development for government applications.
  • Programming experience is not required.

Audience

  • Beginner game developers for government projects.
 21 Hours

Number of participants


Price per participant

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