Course Outline
Introduction to Unreal Engine 5 (UE5)
Setting Up and Installing UE5 for Government Use
Configuring the Development Environment and Initiating a Project
Exploring UE5 Materials and the Marketplace for Government Applications
Understanding UE5 Lighting Fundamentals and the Lumen Lighting Engine
Utilizing Nanite Virtualized Geometry in Government Projects
Integrating UE5 with Quixel Bridge and Megascans for Enhanced Visuals
Constructing a Virtual World for Government Use
Designing Visuals and Graphics for Public Sector Applications
Rendering Techniques for Government Projects
Developing Visual Effects for Enhanced Simulation
Programming and Blueprint Visual Scripting for Government Workflows
Implementing Character Movement and Animation in UE5
Leveraging UE5 Metahuman Animation for Realistic Characters
Managing Audio and Media for Government Applications
Establishing a Production Pipeline for Government Projects
Optimizing and Testing UE5 Projects for Government Use
Packaging UE5 Projects for Deployment
Releasing and Sharing Projects within the Public Sector
Summary and Next Steps for Government Implementation
Requirements
- Fundamental understanding of game development
Audience for Government
- Game developers
- Game designers
- Animators