Course Outline

Introduction to Unreal Engine 5 (UE5)

Setting Up and Installing UE5 for Government Use

Configuring the Development Environment and Initiating a Project

Exploring UE5 Materials and the Marketplace for Government Applications

Understanding UE5 Lighting Fundamentals and the Lumen Lighting Engine

Utilizing Nanite Virtualized Geometry in Government Projects

Integrating UE5 with Quixel Bridge and Megascans for Enhanced Visuals

Constructing a Virtual World for Government Use

Designing Visuals and Graphics for Public Sector Applications

Rendering Techniques for Government Projects

Developing Visual Effects for Enhanced Simulation

Programming and Blueprint Visual Scripting for Government Workflows

Implementing Character Movement and Animation in UE5

Leveraging UE5 Metahuman Animation for Realistic Characters

Managing Audio and Media for Government Applications

Establishing a Production Pipeline for Government Projects

Optimizing and Testing UE5 Projects for Government Use

Packaging UE5 Projects for Deployment

Releasing and Sharing Projects within the Public Sector

Summary and Next Steps for Government Implementation

Requirements

  • Fundamental understanding of game development

Audience for Government

  • Game developers
  • Game designers
  • Animators
 14 Hours

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