Course Outline

Introduction to Unreal Engine 5 (UE5) for Government

Setting Up and Installing UE5 for Government Use

Configuring the Development Environment and Project for Government Applications

Exploring UE5 Materials and Marketplace Resources for Government Projects

Understanding UE5 Lighting Basics and the Lumen Lighting Engine for Government Visualizations

Utilizing Nanite Virtualized Geometry for High-Resolution Models in Government Applications

Integrating UE5 with Quixel Bridge and Megascans for Enhanced Government Projects

Constructing a Virtual World for Government Use

Designing Visuals and Graphics for Government Projects

Rendering Techniques for Government Applications

Creating Visual Effects for Government Simulations

Programming and Blueprint Visual Scripting for Government Solutions

Character Movement and Animation for Government Training Modules

Implementing UE5 Metahuman Animation in Government Scenarios

Managing Audio and Media in Government Projects

Establishing a Production Pipeline for Government Projects

Optimizing and Testing Government Applications

Packaging Government Projects for Deployment

Releasing and Sharing Government Projects

Summary and Next Steps for Government Users

Requirements

  • Fundamental understanding of game development

Audience

  • Game developers for government and private sector
  • Game designers
  • Animators
 14 Hours

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