Course Outline
Introduction to Unreal Engine 5 (UE5) for Government
Setting Up and Installing UE5 for Government Use
Configuring the Development Environment and Project for Government Applications
Exploring UE5 Materials and Marketplace Resources for Government Projects
Understanding UE5 Lighting Basics and the Lumen Lighting Engine for Government Visualizations
Utilizing Nanite Virtualized Geometry for High-Resolution Models in Government Applications
Integrating UE5 with Quixel Bridge and Megascans for Enhanced Government Projects
Constructing a Virtual World for Government Use
Designing Visuals and Graphics for Government Projects
Rendering Techniques for Government Applications
Creating Visual Effects for Government Simulations
Programming and Blueprint Visual Scripting for Government Solutions
Character Movement and Animation for Government Training Modules
Implementing UE5 Metahuman Animation in Government Scenarios
Managing Audio and Media in Government Projects
Establishing a Production Pipeline for Government Projects
Optimizing and Testing Government Applications
Packaging Government Projects for Deployment
Releasing and Sharing Government Projects
Summary and Next Steps for Government Users
Requirements
- Fundamental understanding of game development
Audience
- Game developers for government and private sector
- Game designers
- Animators