Course Outline
Introduction
Understanding the Basics of Virtual Reality (VR)
Exploring the Different Applications of Virtual Reality for Government
Working with the Three Illusions in Virtual Reality: Place Illusion, Plausibility Illusion, and Embodiment Illusion
Understanding the Challenges in Virtual Reality for Government Use
Developing 3D Virtual Reality Environments
- Understanding the Basics of 3D Graphics for Government Applications
- Using 3D Engines and Development Environments for Government Projects
Developing Virtual Reality Graphics for Government Initiatives
Using Sound in Virtual Reality and Advanced 3D Audio Techniques to Enhance Experiences for Government Purposes
Understanding the Requirements of Content Creation for Virtual Reality in the Public Sector
Working with Interaction in Virtual Reality for Government Operations
Moving Around in Virtual Reality: Physical Navigation and Virtual Navigation Techniques for Government Use
Interacting with Objects in Virtual Reality for Government Applications
- Interacting with Objects within Reach for Government Projects
- Hyper-Natural Interaction for Government VR Environments
- Magic Interaction for Government-Specific Scenarios
- Physics Interaction for Government Training and Simulations
Challenges in Virtual Reality Interaction for Government Programs
User Interfaces in Virtual Reality for Government Systems
Working with Characters in Virtual Reality for Government Applications
Animating and Controlling Virtual Characters' Body Movements in Virtual Reality for Government Use
Recreating Facial Animation in Virtual Reality for Government Simulations
Getting Ready to Develop Your First Virtual Reality Game for Government
Developing a Storyboard for Your Game Concept for Government Projects
Developing a Working Prototype of Your Virtual Reality Game for Government Use
Testing Your Prototype with Players in a Government Setting
Developing the Game Proper for Government Deployment
- Refining the Virtual Reality Interaction for Government Applications
- Implementing the Virtual Reality Graphics for Government Projects
Finishing Your Game for Government Use
Summary and Next Steps for Government VR Development
Requirements
- Basic programming experience
Audience
- Developers for government and private sector
- Game developers for government applications
- Programmers in public and private organizations
- Hobbyists with an interest in government technology initiatives
Testimonials (1)
practical examples and troubleshooting of real problems (during creating real projects, games, etc.), I mean good practice and how the real project work looks like