Course Outline
1. Augmented Reality
Introduction to Augmented Reality for Government Use
Comparison of Augmented and Virtual Reality
AR Operations in the Public Sector
Applications for Government
2. Installation
Installing and Using Unity for Government Projects
Using ARToolkit for Government Applications
Utilizing Vuforia for Government Projects
3. The Application
Selecting the Appropriate Toolkit for Government Use
Using Unity in Government Projects
iOS Host Configuration for Government Devices
Microsoft HoloLens Integration for Government
4. Augmented Project
Planning and Setup for Government Applications
Selection of Image Targets for Government Use
Incorporating Objects into Government AR Projects
Using ARToolkit in Government Applications
Implementing AR on iOS Devices and HoloLens for Government
5. AR Application Example
Planning and Setting Up a Government AR Project
Building the Scene for Government Use
Animating Elements for Government Applications
Adding Additional Objects for Government Projects
Using VuMark in Government AR Applications
Implementation of the AR Project for Government
6. User Interface
Setting Up the Project for Government Use
Creating a User Interface for Government Applications
Developing a Controller for Government AR Projects
Loading Data Models for Government Use
Adding Graphics to Government AR Applications
7. Augmenting Using Vuforia
User Criteria for Government AR Projects
Creating Augmented Reality Prompts for Government Use
Designing Instructions Panels for Government Applications
Creating Augmented Graphics for Government Projects
Using ARKit in Government Applications
Developing Holographic Content for Government
8. Mixed Reality Toolkit
Creating a Toolbar Framework for Government Use
User Interface Design for Government AR Applications
Spatial Mapping for Government Projects
Frame and Image Menus for Government Applications
Managing Framed Pictures in Government AR Projects
Implementation with Vuforia for Government