Course Outline
1. Foundational Frameworks
Core tenets of user-centric design
Establish ISO 9241 as a critical standard within the usability domain
Distinguish between usability metrics and the broader user experience
Accurately articulate user requirements and objectives
2. Research Methodologies
Outline essential components of use
Formulate structured interviewing techniques for target audiences
Differentiate between direct observation and analytical interpretation
Collect and evaluate validated user data
Develop robust research techniques and methodological approaches
3. Contextual Analysis
Identify prospective users of the system or product
Construct user personas and interpret underlying requirements
Explain Hick’s Law regarding the relationship between interface options and cognitive load
Define and manage the constituent elements of user stories
4. Usability Metrics
Define usability through the lenses of effectiveness, efficiency, and satisfaction
Leverage behavioral data to assess the quality of design concepts
Utilize A/B testing to select optimal design alternatives
Elucidate the significance of iterative design processes
5. Information Architecture
Structure complex information into organized experiences
Establish effective interaction flows between users and services
Systematically organize, label, and structure content and functionalities
Distinguish between implementation, mental, and conceptual models
6. Interaction Design
Describe established user interface design patterns
Select appropriate interactive controls for interface design
Define the concept of progressive disclosure
Differentiate between interaction design and information architecture
Emphasize the necessity of consistency in user interface design
7. Visual Design
Apply universal principles of visual design in interface creation
Assess the efficacy of page layouts
Select suitable interactive controls for interface design
Enhance research insights through eye-tracking methodologies
8. Prototyping
Select appropriate prototyping methods, such as paper or digital
Describe the distinctions between prototypes and sketches
Evaluate multiple design solutions prior to final selection
Practically execute paper prototype creation
9. Evaluation and Audit
Review Jacob Nielsen’s usability heuristics and related principles
Identify various types of usability evaluation
Document data derived from usability assessments
Assess system usability by applying established heuristics.
Requirements
No specific prerequisites are required to participate in this course.
Testimonials (7)
Bearing in mind what to take into consideration when I design process flows, to ensure the UX will benefit or become easy to implement.
Lineo Nchaba - Revenue Services Lesotho
Course - User Experience (UX) Design
Lecture tried his best ensuring that even the most technical part of the training is well understood by put up a number of examples using the real life examples. I also loved the graphics part. i will be able to apply it in most of my presentation.
DORAH - Vodacom
Course - User Experience (UX) Design
His knowledge and examples shared
Jolandi - Vodacom
Course - User Experience (UX) Design
Building UI/UX and understanding the principles of its creation
Dmytro
Course - User Experience (UX) Design
The engagement sessions where we got to experiment and try our designs
lerato bereng - Vodacom
Course - User Experience (UX) Design
The knowledge Khoebib had on all the relevant subjects
Siddeeq Osman - Vodacom
Course - User Experience (UX) Design
I loved the trainers knowledge around the various UX/UI topics!