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Course Outline

Introduction to Design Thinking

  • Fundamentals of the Design Thinking framework
  • Core phases: Empathy, Problem Definition, Ideation, Prototyping, and Validation
  • Application to administrative and operational governance challenges

Gamification Fundamentals

  • Foundations of gamification and its core principles
  • Distinction between gamification and traditional game design
  • Leveraging tools and techniques for gamified problem-solving

Empathy and Problem Definition

  • Identifying stakeholder requirements and operational pain points
  • Utilizing gamified methods to gather qualitative insights
  • Articulating precise and actionable problem statements

Idea Generation and Gamification

  • Techniques for brainstorming innovative resolutions
  • Employing gamification to stimulate creative thinking
  • Facilitating collaborative ideation through team-based challenges

Prototyping and Testing

  • Creating low-fidelity prototypes for operational issues
  • Designing gamified test scenarios to assess proposed solutions
  • Refining solutions through iterative feedback loops

Implementation Strategies

  • Planning and executing solutions within real-world contexts
  • Mitigating resistance to change through engagement for government operations
  • Quantifying the impact and efficacy of deployed solutions

Gamification Showcase

  • Communicating solutions through gamified narrative structures
  • Incorporating peer review and collaborative enhancement
  • Establishing best practices for sustaining gamified methodologies

Summary and Next Steps

Requirements

  • Basic familiarity with workplace challenges and scenarios
  • Openness to collaborative problem-solving techniques

Audience

  • Administrative personnel
  • Operational staff
  • Team leaders and managers
 14 Hours

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