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Course Outline
Introduction to Design Thinking
- Fundamentals of the Design Thinking framework
- Core phases: Empathy, Problem Definition, Ideation, Prototyping, and Validation
- Application to administrative and operational governance challenges
Gamification Fundamentals
- Foundations of gamification and its core principles
- Distinction between gamification and traditional game design
- Leveraging tools and techniques for gamified problem-solving
Empathy and Problem Definition
- Identifying stakeholder requirements and operational pain points
- Utilizing gamified methods to gather qualitative insights
- Articulating precise and actionable problem statements
Idea Generation and Gamification
- Techniques for brainstorming innovative resolutions
- Employing gamification to stimulate creative thinking
- Facilitating collaborative ideation through team-based challenges
Prototyping and Testing
- Creating low-fidelity prototypes for operational issues
- Designing gamified test scenarios to assess proposed solutions
- Refining solutions through iterative feedback loops
Implementation Strategies
- Planning and executing solutions within real-world contexts
- Mitigating resistance to change through engagement for government operations
- Quantifying the impact and efficacy of deployed solutions
Gamification Showcase
- Communicating solutions through gamified narrative structures
- Incorporating peer review and collaborative enhancement
- Establishing best practices for sustaining gamified methodologies
Summary and Next Steps
Requirements
- Basic familiarity with workplace challenges and scenarios
- Openness to collaborative problem-solving techniques
Audience
- Administrative personnel
- Operational staff
- Team leaders and managers
14 Hours