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Course Outline

Overview of Generative AI Applications in the Gaming Sector

  • Examining the potential of generative AI within gaming ecosystems
  • The progression of artificial intelligence in game development processes
  • Primary tools and technologies facilitating AI in gaming

Procedural Content Generation

  • Core principles of procedural generation in game design frameworks
  • Methods for constructing diverse and complex game environments
  • Practical session: Developing a procedurally generated landscape

AI-Driven Character Development

  • Foundational principles of AI-based character design
  • Strategies for creating dynamic and responsive non-player characters (NPCs)
  • Practical exercise: Programming an AI-driven game character

Interactive and Adaptive Storytelling

  • The function of AI in narrative development and progression
  • Constructing branching storylines and dynamic plot elements
  • Practical session: Composing an AI-generated storyline for a game

Ethics and AI in Gaming

  • Analyzing bias and fairness in AI application models
  • Ethical considerations in AI-informed game design
  • Discussion: The future trajectory of ethical AI in the gaming industry

Capstone Project: Developing an AI-Enhanced Game

  • Project objectives and design specifications
  • Integration of AI components into game mechanics
  • Playtesting and optimization of AI behaviors

Summary and Recommended Next Steps

Requirements

  • A foundational understanding of game development and design principles
  • Proficiency with a programming language, preferably Python or C#
  • Familiarity with artificial intelligence and machine learning concepts

Target Audience

  • Game developers
  • Designers
  • AI professionals interested in the intersection of AI and gaming for government and public sector applications
 14 Hours

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